Terminal

Terminal, a classic multiplayer map, returns in Call of Duty: Modern Warfare 3 (2023). It is designed for classic 6 vs 6 core multiplayer battles, promising intense action and strategy. Terminal was initially featured in the original Modern Warfare 2 (2009) and remains a beloved battlefield in the Call of Duty universe.

Last Updated 02 Nov 2023 at 08:57 am GMT
mw3 Terminal maps Image
Terminal
  • Players6v6

Terminal mini map layout

The Terminal mini-map in the MW3 multiplayer map is not yet available but is coming soon.

Terminal Hardpoint hills

The Terminal Hardpoint locations and tracks within the COD Modern Warfare 3 Map are not yet available but are coming soon.

Modern Warfare 3 Terminal Overview

The Terminal is a battleground in the legacy of Call of Duty: Modern Warfare 2, transcends its origin to become a timeless classic, finding its place in Call of Duty: Modern Warfare 3, Call of Duty Online, Call of Duty: Infinite Warfare, and even in mobile. This iconic map, rooted in the No Russian campaign mission narrative, weaves a tale of relentless combat within the confines of an airport terminal.

Design Dynamics

As players enter the Terminal, they enter an airport terminal filled with luggage, bars, and small shops. The exterior, where planes and cargo reside, unveils many accessible nooks. The map allows players to explore the interiors of airplanes, complete with realistic seating, providing refuge from airborne threats. However, the labyrinthine layout with security checkpoints and barricades adds a maze-like complexity, shaping intense and unpredictable engagements.

Strategic Hotspots

The map unfolds diverse combat scenarios, from the notorious "Hallway of Death" overlooking the outside area to the central store offering strategic vantage points. High-up spots become coveted positions for players seeking elevated advantages, while the top of the plane poses a formidable challenge for adversaries.

Weapon Dynamics and Tactics

Terminal's gameplay dynamics favor tight turns and medium-range combat, making assault rifles and SMGs the weapons of choice. Shotguns shine in the indoor confines, while sniper rifles dominate the central hallway and exterior zones. The abundance of glass on the map makes FMJ penetration kills common, adding a layer of tactical consideration. Smoke grenades prove invaluable for maneuvering amidst sniper fire, providing cover for strategic advances.

Gameplay Variability

The map's interior focus diminishes the efficacy of aerial killstreaks, creating an environment where ground-based equipment like the Recon Drone and Sentry Gun thrive. Terminal transforms into a chaotic arena in objective game modes, with strategic choke points turning into intense battlegrounds. Spawn trapping becomes a common tactic, and explosive defines flag-based encounters.

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