Starfield Modders are Making Console Mods Right Now, but There’s A Catch

Andreja from Starfield standing in front of a ship's ramp


Andreja from Starfield standing in front of a ship's ramp

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Breakdown

  • Starfield Modders are actively working on mods for PC and console
  • No console mods release date has been announced at the time of writing
  • Todd Howard promises we'll hear more very soon

Starfield mods are already in the works for the game on PC and Xbox. While the game’s Shattered Space DLC release date is still many months away, Game Director Todd Howard told fans that Starfield modders are already working on content for the game on all available platforms.

At the time of writing, Starfield mods are few and far between. With modders feeling abandoned by Bethesda at the lack of tools on launch, Bethesda is now working with modders to bring mods to all gamers.

Speaking on the Kinda Funny Gamescast, Howard explained that Starfield console mods still coming to the game despite the long delay since launch.

“Absolutely, 100%,” Howard told the outlet. “We’ve seen it become such a huge thing for Fallout and Skyrim, that’s definitely something that’s really important to us.

Despite taking so long for Starfield mod tools and console mod support to release, Howard explained that the game was built from the start with that content in mind. While we’ve yet to see the results of this planning, this could mean a larger number of mods being allowed on the Xbox version of the game compared to Skyrim and Fallout.

“The thing about Starfield was that we were kind of able to take learnings and kind of build that stuff from the beginning to have some long legs.”

In regards to when Starfield console mods will release, Howard explained that fans will hear about the feature in the coming future.

“You’re gonna hear some information about that soon,” the Bethesda head said. “I don’t have a date to announce on when its full release is coming, [but] it’s really important to us. Our modders out there have been incredible.”

As the first game to run on Creation Engine 2, Starfield mods may be able to go even further than Skyrim and Fallout’s, if modders are passionate enough to create content for the game. Built with 64-bit in mind, we also won’t see issues like Skyrim’s launch version which could only utilize 2GB of RAM.

For more Bethesda game coverage, check out our playthrough of Fallout 4 as a Halo horror game, or give our sister sister Starfield Portal a go.


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